diff --git a/docs/sdks/languages/csharp.mdx b/docs/sdks/languages/csharp.mdx
index fc87a1efe..90351a986 100644
--- a/docs/sdks/languages/csharp.mdx
+++ b/docs/sdks/languages/csharp.mdx
@@ -228,6 +228,61 @@ The SDK supports a variety of authentication methods. The most common authentica
var infisicalClient = new InfisicalClient(settings);
```
+
+#### Azure Auth
+
+ Please note that this authentication method will only work if you're running your application on Azure.
+ Please [read more](/documentation/platform/identities/azure-auth) about this authentication method.
+
+
+**Using environment variables**
+- `INFISICAL_AZURE_AUTH_IDENTITY_ID` - Your Infisical Machine Identity ID.
+
+**Using the SDK directly**
+```csharp
+ ClientSettings settings = new ClientSettings
+ {
+ Auth = new AuthenticationOptions
+ {
+ Azure = new AzureAuthMethod
+ {
+ IdentityId = "YOUR_IDENTITY_ID",
+ }
+ }
+ };
+
+ var infisicalClient = new InfisicalClient(settings);
+```
+
+#### Kubernetes Auth
+
+ Please note that this authentication method will only work if you're running your application on Kubernetes.
+ Please [read more](/documentation/platform/identities/kubernetes-auth) about this authentication method.
+
+
+**Using environment variables**
+- `INFISICAL_KUBERNETES_IDENTITY_ID` - Your Infisical Machine Identity ID.
+- `INFISICAL_KUBERNETES_SERVICE_ACCOUNT_TOKEN_PATH_ENV_NAME` - The environment variable name that contains the path to the service account token. This is optional and will default to `/var/run/secrets/kubernetes.io/serviceaccount/token`.
+
+**Using the SDK directly**
+```csharp
+ ClientSettings settings = new ClientSettings
+ {
+ Auth = new AuthenticationOptions
+ {
+ Kubernetes = new KubernetesAuthMethod
+ {
+ ServiceAccountTokenPath = "/var/run/secrets/kubernetes.io/serviceaccount/token", // Optional
+ IdentityId = "YOUR_IDENTITY_ID",
+ }
+ }
+ };
+
+ var infisicalClient = new InfisicalClient(settings);
+```
+
+
+
### Caching
To reduce the number of API requests, the SDK temporarily stores secrets it retrieves. By default, a secret remains cached for 5 minutes after it's first fetched. Each time it's fetched again, this 5-minute timer resets. You can adjust this caching duration by setting the "cacheTTL" option when creating the client.