UI polish: Add better time inputs and tooltips

This commit is contained in:
x032205
2025-08-19 15:24:20 +08:00
parent 5136dbc543
commit ebd3b5c9d1
4 changed files with 353 additions and 158 deletions
+86
View File
@@ -22,3 +22,89 @@ export const formatDateTime = ({
}
return format(date, dateFormat);
};
// Helper function to convert duration to seconds
export const durationToSeconds = (
value: number,
unit: "s" | "m" | "h" | "d" | "w" | "y"
): number => {
switch (unit) {
case "s":
return value;
case "m":
return value * 60;
case "h":
return value * 60 * 60;
case "d":
return value * 60 * 60 * 24;
case "w":
return value * 60 * 60 * 24 * 7;
case "y":
return value * 60 * 60 * 24 * 365;
default:
return 0;
}
};
// Helper function to convert seconds to value and unit
export const getObjectFromSeconds = (
totalSeconds: number,
activeUnits?: Array<"s" | "m" | "h" | "d" | "w" | "y">
): { value: number; unit: "s" | "m" | "h" | "d" | "w" | "y" } => {
const SECONDS_IN_MINUTE = 60;
const SECONDS_IN_HOUR = SECONDS_IN_MINUTE * 60;
const SECONDS_IN_DAY = SECONDS_IN_HOUR * 24;
const SECONDS_IN_WEEK = SECONDS_IN_DAY * 7;
const SECONDS_IN_YEAR = SECONDS_IN_DAY * 365;
const activeUnitsSet = activeUnits ? new Set(activeUnits) : null;
const isUnitActive = (unit: "s" | "m" | "h" | "d" | "w" | "y"): boolean => {
return activeUnitsSet ? activeUnitsSet.has(unit) : true;
};
if (
isUnitActive("y") &&
totalSeconds >= SECONDS_IN_YEAR &&
totalSeconds % SECONDS_IN_YEAR === 0
) {
return { value: totalSeconds / SECONDS_IN_YEAR, unit: "y" };
}
if (
isUnitActive("w") &&
totalSeconds >= SECONDS_IN_WEEK &&
totalSeconds % SECONDS_IN_WEEK === 0
) {
return { value: totalSeconds / SECONDS_IN_WEEK, unit: "w" };
}
if (isUnitActive("d") && totalSeconds >= SECONDS_IN_DAY && totalSeconds % SECONDS_IN_DAY === 0) {
return { value: totalSeconds / SECONDS_IN_DAY, unit: "d" };
}
if (
isUnitActive("h") &&
totalSeconds >= SECONDS_IN_HOUR &&
totalSeconds % SECONDS_IN_HOUR === 0
) {
return { value: totalSeconds / SECONDS_IN_HOUR, unit: "h" };
}
if (
isUnitActive("m") &&
totalSeconds >= SECONDS_IN_MINUTE &&
totalSeconds % SECONDS_IN_MINUTE === 0
) {
return { value: totalSeconds / SECONDS_IN_MINUTE, unit: "m" };
}
if (isUnitActive("s") && totalSeconds >= 1) {
return { value: totalSeconds, unit: "s" };
}
return {
value: 0,
unit: "s"
};
};