--- title: "Infisical Go SDK" sidebarTitle: "Go" icon: "golang" --- If you're working with Go Lang, the official [Infisical Go SDK](https://github.com/infisical/go-sdk) package is the easiest way to fetch and work with secrets for your application. - [Package](https://pkg.go.dev/github.com/infisical/go-sdk) - [Github Repository](https://github.com/infisical/go-sdk) # Basic Usage ```go package main import ( "fmt" "os" "context" infisical "github.com/infisical/go-sdk" ) func main() { client := infisical.NewInfisicalClient(context.Background(), infisical.Config{ SiteUrl: "https://app.infisical.com", // Optional, default is https://app.infisical.com AutoTokenRefresh: true, // Wether or not to let the SDK handle the access token lifecycle. Defaults to true if not specified. }) _, err = client.Auth().UniversalAuthLogin("YOUR_CLIENT_ID", "YOUR_CLIENT_SECRET") if err != nil { fmt.Printf("Authentication failed: %v", err) os.Exit(1) } apiKeySecret, err := client.Secrets().Retrieve(infisical.RetrieveSecretOptions{ SecretKey: "API_KEY", Environment: "dev", ProjectID: "YOUR_PROJECT_ID", SecretPath: "/", }) if err != nil { fmt.Printf("Error: %v", err) os.Exit(1) } fmt.Printf("API Key Secret: %v", apiKeySecret) } ``` This example demonstrates how to use the Infisical Go SDK in a simple Go application. The application retrieves a secret named `API_KEY` from the `dev` environment of the `YOUR_PROJECT_ID` project. We do not recommend hardcoding your [Machine Identity Tokens](/platform/identities/overview). Setting it as an environment variable would be best. # Installation ```console $ go get github.com/infisical/go-sdk ``` # Configuration Import the SDK and create a client instance. ```go client := infisical.NewInfisicalClient(context.Background(), infisical.Config{ SiteUrl: "https://app.infisical.com", // Optional, default is https://api.infisical.com }) ``` ### Configuration Options The URL of the Infisical API.. Optionally set the user agent that will be used for HTTP requests. _(Not recommended)_ Whether or not to let the SDK handle the access token lifecycle. Defaults to true if not specified. Whether or not to suppress logs such as warnings from the token refreshing process. Defaults to false if not specified. # Automatic token refreshing The Infisical Go SDK supports automatic token refreshing. After using one of the auth methods such as Universal Auth, the SDK will automatically renew and re-authenticate when needed. This behavior is enabled by default, but you can opt-out by setting `AutoTokenRefresh` to `false` in the client settings. ```go client := infisical.NewInfisicalClient(context.Background(), infisical.Config{ AutoTokenRefresh: false, // <- Disable automatic token refreshing }) ``` When using automatic token refreshing it's important to understand how your application uses the Infiiscal client. If you are instantiating new instances of the client often, it's important to cancel the context when the client is no longer needed to avoid the token refreshing process from running indefinitely. ```go ctx, cancel := context.WithCancel(context.Background()) defer cancel() // Cancel the context when the client is no longer needed client := infisical.NewInfisicalClient(ctx, infisical.Config{ AutoTokenRefresh: true, }) // Use the client ``` This is only necessary if you are creating multiple instances of the client, and those instances are deleted or otherwise removed throughout the application lifecycle. If you are only creating one instance of the client, and it will be used throughout the lifetime of your application, you don't need to worry about this. # Authentication The SDK supports a variety of authentication methods. The most common authentication method is Universal Auth, which uses a client ID and client secret to authenticate. #### Universal Auth **Using environment variables** Call `.Auth().UniversalAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_UNIVERSAL_AUTH_CLIENT_ID` - Your machine identity client ID. - `INFISICAL_UNIVERSAL_AUTH_CLIENT_SECRET` - Your machine identity client secret. **Using the SDK directly** ```go _, err := client.Auth().UniversalAuthLogin("CLIENT_ID", "CLIENT_SECRET") if err != nil { fmt.Println(err) os.Exit(1) } ``` #### GCP ID Token Auth Please note that this authentication method will only work if you're running your application on Google Cloud Platform. Please [read more](/documentation/platform/identities/gcp-auth) about this authentication method. **Using environment variables** Call `.Auth().GcpIdTokenAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_GCP_AUTH_IDENTITY_ID` - Your Infisical Machine Identity ID. **Using the SDK directly** ```go _, err := client.Auth().GcpIdTokenAuthLogin("YOUR_MACHINE_IDENTITY_ID") if err != nil { fmt.Println(err) os.Exit(1) } ``` #### GCP IAM Auth **Using environment variables** Call `.Auth().GcpIamAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_GCP_IAM_AUTH_IDENTITY_ID` - Your Infisical Machine Identity ID. - `INFISICAL_GCP_IAM_SERVICE_ACCOUNT_KEY_FILE_PATH` - The path to your GCP service account key file. **Using the SDK directly** ```go _, err = client.Auth().GcpIamAuthLogin("MACHINE_IDENTITY_ID", "SERVICE_ACCOUNT_KEY_FILE_PATH") if err != nil { fmt.Println(err) os.Exit(1) } ``` #### AWS IAM Auth Please note that this authentication method will only work if you're running your application on AWS. Please [read more](/documentation/platform/identities/aws-auth) about this authentication method. **Using environment variables** Call `.Auth().AwsIamAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_AWS_IAM_AUTH_IDENTITY_ID` - Your Infisical Machine Identity ID. **Using the SDK directly** ```go _, err = client.Auth().AwsIamAuthLogin("MACHINE_IDENTITY_ID") if err != nil { fmt.Println(err) os.Exit(1) } ``` #### Azure Auth Please note that this authentication method will only work if you're running your application on Azure. Please [read more](/documentation/platform/identities/azure-auth) about this authentication method. **Using environment variables** Call `.Auth().AzureAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_AZURE_AUTH_IDENTITY_ID` - Your Infisical Machine Identity ID. **Using the SDK directly** ```go _, err = client.Auth().AzureAuthLogin("MACHINE_IDENTITY_ID") if err != nil { fmt.Println(err) os.Exit(1) } ``` #### Kubernetes Auth Please note that this authentication method will only work if you're running your application on Kubernetes. Please [read more](/documentation/platform/identities/kubernetes-auth) about this authentication method. **Using environment variables** Call `.Auth().KubernetesAuthLogin()` with empty arguments to use the following environment variables: - `INFISICAL_KUBERNETES_IDENTITY_ID` - Your Infisical Machine Identity ID. - `INFISICAL_KUBERNETES_SERVICE_ACCOUNT_TOKEN_PATH_ENV_NAME` - The environment variable name that contains the path to the service account token. This is optional and will default to `/var/run/secrets/kubernetes.io/serviceaccount/token`. **Using the SDK directly** ```go // Service account token path will default to /var/run/secrets/kubernetes.io/serviceaccount/token if empty value is passed _, err = client.Auth().KubernetesAuthLogin("MACHINE_IDENTITY_ID", "SERVICE_ACCOUNT_TOKEN_PATH") if err != nil { fmt.Println(err) os.Exit(1) } ``` ## Working With Secrets ### List Secrets `client.Secrets().List(options)` Retrieve all secrets within the Infisical project and environment that client is connected to. ```go secrets, err := client.Secrets().List(infisical.ListSecretsOptions{ ProjectID: "PROJECT_ID", Environment: "dev", SecretPath: "/foo/bar", AttachToProcessEnv: false, }) ``` ### Parameters The slug name (dev, prod, etc) of the environment from where secrets should be fetched from. The project ID where the secret lives in. The path from where secrets should be fetched from. Whether or not to set the fetched secrets to the process environment. If true, you can access the secrets like so `System.getenv("SECRET_NAME")`. Whether or not to include imported secrets from the current path. Read about [secret import](/documentation/platform/secret-reference) Whether or not to fetch secrets recursively from the specified path. Please note that there's a 20-depth limit for recursive fetching. Whether or not to expand secret references in the fetched secrets. Read about [secret reference](/documentation/platform/secret-reference) ### ### Retrieve Secret `client.Secrets().Retrieve(options)` Retrieve a secret from Infisical. By default `Secrets().Retrieve()` fetches and returns a shared secret. ```go secret, err := client.Secrets().Retrieve(infisical.RetrieveSecretOptions{ SecretKey: "API_KEY", ProjectID: "PROJECT_ID", Environment: "dev", }) ``` ### Parameters The key of the secret to retrieve. The project ID where the secret lives in. The slug name (dev, prod, etc) of the environment from where secrets should be fetched from. The path from where secret should be fetched from. The type of the secret. Valid options are "shared" or "personal". If not specified, the default value is "shared". ### ### Create Secret `client.Secrets().Create(options)` Create a new secret in Infisical. ```go secret, err := client.Secrets().Create(infisical.CreateSecretOptions{ ProjectID: "PROJECT_ID", Environment: "dev", SecretKey: "NEW_SECRET_KEY", SecretValue: "NEW_SECRET_VALUE", SecretComment: "This is a new secret", }) ``` ### Parameters The key of the secret to create. The value of the secret. A comment for the secret. The project ID where the secret lives in. The slug name (dev, prod, etc) of the environment from where secrets should be fetched from. The path from where secret should be created. The type of the secret. Valid options are "shared" or "personal". If not specified, the default value is "shared". ### ### Update Secret `client.Secrets().Update(options)` Update an existing secret in Infisical. ```go secret, err := client.Secrets().Update(infisical.UpdateSecretOptions{ ProjectID: "PROJECT_ID", Environment: "dev", SecretKey: "NEW_SECRET_KEY", NewSecretValue: "NEW_SECRET_VALUE", NewSkipMultilineEncoding: false, }) ``` ### Parameters The key of the secret to update. The new value of the secret. Whether or not to skip multiline encoding for the new secret value. The project ID where the secret lives in. The slug name (dev, prod, etc) of the environment from where secrets should be fetched from. The path from where secret should be updated. The type of the secret. Valid options are "shared" or "personal". If not specified, the default value is "shared". ### ### Delete Secret `client.Secrets().Delete(options)` Delete a secret in Infisical. ```go secret, err := client.Secrets().Delete(infisical.DeleteSecretOptions{ ProjectID: "PROJECT_ID", Environment: "dev", SecretKey: "SECRET_KEY", }) ``` ### Parameters The key of the secret to update. The project ID where the secret lives in. The slug name (dev, prod, etc) of the environment from where secrets should be fetched from. The path from where secret should be deleted. The type of the secret. Valid options are "shared" or "personal". If not specified, the default value is "shared". ## Working With folders ### ### List Folders `client.Folders().List(options)` Retrieve all within the Infisical project and environment that client is connected to. ```go folders, err := client.Folders().List(infisical.ListFoldersOptions{ ProjectID: "PROJECT_ID", Environment: "dev", Path: "/", }) ``` ### Parameters The slug name (dev, prod, etc) of the environment from where folders should be fetched from. The project ID where the folder lives in. The path from where folders should be fetched from. ### ### Create Folder `client.Folders().Create(options)` Create a new folder in Infisical. ```go folder, err := client.Folders().Create(infisical.CreateFolderOptions{ ProjectID: "PROJECT_ID", Name: "new=folder-name", Environment: "dev", Path: "/", }) ``` ### Parameters The ID of the project where the folder will be created. The slug name (dev, prod, etc) of the environment where the folder will be created. The path to create the folder in. The root path is `/`. The name of the folder to create. ### ### Update Folder `client.Folders().Update(options)` Update an existing folder in Infisical. ```go folder, err := client.Folders().Update(infisical.UpdateFolderOptions{ ProjectID: "PROJECT_ID", Environment: "dev", Path: "/", FolderID: "FOLDER_ID_TO_UPDATE", NewName: "new-folder-name", }) ``` ### Parameters The ID of the project where the folder will be updated. The slug name (dev, prod, etc) of the environment from where the folder lives in. The path from where the folder should be updated. The ID of the folder to update. The new name of the folder. ### ### Delete Folder `client.Folders().Delete(options)` Delete a folder in Infisical. ```go deletedFolder, err := client.Folders().Delete(infisical.DeleteFolderOptions{ // Either folder ID or folder name is required. FolderName: "name-of-folder-to-delete", FolderID: "folder-id-to-delete", ProjectID: "PROJECT_ID", Environment: "dev", Path: "/", }) ``` ### Parameters The name of the folder to delete. Note that either `FolderName` or `FolderID` is required. The ID of the folder to delete. Note that either `FolderName` or `FolderID` is required. The ID of the project where the folder lives in. The slug name (dev, prod, etc) of the environment from where the folder lives in. The path from where the folder should be deleted.